Create Location Based AR experiences in no time

LBAR (location based augmented reality) sdk is the easiest way to create Geo-AR experiences in Unity3D.

Create the next Pokemon Go

LBAR offers a very simple an easy to use process of making Location based AR geo apps and games and every Unity developer with the least knowledge can work with it as it is so dynamic and easy to use. It works on all devices with just gyroscope and there is no need to support ARKit/ARCore.

Since you can now develop Geo-AR apps in Unity3D and each of your POIs is a gameobject you can create all kinds of scenarios. Whether it is a Game, Navigation app, or an app to augment data on different Geo locations, with LBAR you can create an amazing experience for your users.

Benefits of using LBAR

Using LBAR you can create Geo-AR experiences in no time in Unity3D. LBAR offers a very simple workflow for your next location based application. It can be integrated with your other apps in Unity3D and there will be no need to put your efforts on geo calculations. LBAR also provides simple references to its properties so you can either set your parameters in Unity3D inspector or dynamically change them via your other scripts. LBAR also offers a simple and easy to use radar so your users can have a better understanding of their surroundings.

Ease of use and integration

Check this video out to see how easy and efficient it is to use LBAR in your project

Get started and create your Geo-AR project in Unity3D!

Pricing

Free

Android

iOS

Watermarked

Download

399$

Android

 

Watermark Free

Buy

399$

 

iOS

Watermark Free

Buy

599$

Android

iOS

Watermark Free

Buy